Four-Armed Statue

Large Construct, Unaligned

STR
22 (+6)
DEX
9 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Immutable Form.

The statue is immune to any spell or effect that would alter its form.

Magic Resistance.

The statue has advantage on saving throws against spells and other magical effects.

Magic Weapons.

The statue's weapon attacks are magical.

Actions

Multiattack.

The statue makes four sword attacks.

Sword.

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) slashing damage.

Slow (Recharge 5-6).

The statue targets one or more creatures it can see within 10 feet of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

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Four-Armed Statue

Source: Out of the Abyss, p. 206 - Licenses and attribution