Fume Drake

Small Elemental, Neutral

STR
6 (-2)
DEX
14 (+2)
CON
12 (+1)
INT
6 (-2)
WIS
10 (+0)
CHA
11 (+0)
Death Burst.

When the fume drake dies, it explodes in a cloud of noxious fumes. Each creature within 5 feet of the fume drake must succeed on a DC 11 Constitution saving throw or take 4 (1d8) poison damage.

Unusual Nature.

The fume drake doesn't require food, drink, or sleep.

Actions

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) fire damage.

Scalding Breath (Recharge 6).

The fume drake exhales a 15-foot cone of scalding steam. Each creature in that area must make a DC 11 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.

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Fume Drake

Source: Dragons of Stormwreck Isle, p. 41 - Licenses and attribution