Giant Octopus

Large Beast, Unaligned

STR
17 (+3)
DEX
13 (+1)
CON
13 (+1)
INT
5 (-3)
WIS
10 (+0)
CHA
4 (-3)
Water Breathing.

The octopus can breathe only underwater. It can hold its breath for 1 hour outside water.

Actions

Tentacles.

Melee Attack Roll: +5, reach 10 ft. Hit: 10 (2d6 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from all eight tentacles. While Grappled, the target has the Restrained condition.

Reactions

Ink Cloud (1/Day).

Trigger: The octopus takes damage while underwater. Response: The octopus releases ink that fills a 10-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.

Find this creature in the encounter builder

Giant Octopus

Source: Monster Manual (2025), p. 358 - Licenses and attribution