Giant Ram

Large Fey, Unaligned

STR
19 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
3 (-4)
WIS
14 (+2)
CHA
10 (+0)
Magic Resistance.

The ram has advantage on saving throws against spells and other magical effects.

Actions

Ram.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage plus 3 (1d6) force damage. If the ram moved at least 20 feet straight toward the target immediately before the hit, the target must succeed on a DC 14 Strength saving throw or have the prone condition.

Force Bolt.

Ranged Spell Attack: +4 to hit, range 30 ft., one target. Hit: 7 (2d6) force damage.

Reactions

Absorbent Fleece (Recharge 6).

Immediately after the ram succeeds on a saving throw against a spell or a spell's attack misses it, the ram can make one Force Bolt attack.

Find this creature in the encounter builder

Giant Ram

Source: Bigby Presents: Glory of the Giants, p. 153 - Licenses and attribution