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Githyanki Supreme Commander
- STR
- 19 (+4)
- DEX
- 17 (+3)
- CON
- 18 (+4)
- INT
- 16 (+3)
- WIS
- 16 (+3)
- CHA
- 18 (+4)
If the githyanki fails a saving throw, it can choose to succeed instead.
The githyanki casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 16):
At will: mage hand (the hand is invisible)
3/day each: levitate (self only), nondetection (self only)
1/day each: Bigby's hand, mass suggestion, plane shift, telekinesis
Actions
The githyanki makes two Silver Greatsword attacks.
Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage plus 17 (5d6) psychic damage. On a critical hit against a target in an astral body (as with the astral projection spell), the githyanki can cut the silvery cord that tethers the target to its material body, instead of dealing damage.
Bonus Actions
The githyanki teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see.
Reactions
The githyanki adds 5 to its AC against one melee attack that would hit it. To do so, the githyanki must see the attacker and be wielding a melee weapon.
Legendary Actions
Legendary Action Uses: 3. Immediately after another creature’s turn, this creature can expend a use to take one of the following actions; it regains all expended uses at the start of each of its turns.
The githyanki targets one ally it can see within 30 feet of it. If the target can see or hear the githyanki, the target can make one melee weapon attack using its reaction, if available, and has advantage on the attack roll.
The githyanki makes one Silver Greatsword attack.
Find this creature in the encounter builder

Source: Mordenkainen Presents: Monsters of the Multiverse, p. 141 - Licenses and attribution