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Gnoll
- STR
- 14 (+2)
- DEX
- 12 (+1)
- CON
- 11 (+0)
- INT
- 6 (-2)
- WIS
- 10 (+0)
- CHA
- 7 (-2)
Rampage.
When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.
Spear.
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
Longbow.
Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Find this creature in the encounter builder

Source: Monster Manual (2014), p. 163 - Licenses and attribution