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Goblin Boss
- STR
- 10 (+0)
- DEX
- 14 (+2)
- CON
- 10 (+0)
- INT
- 10 (+0)
- WIS
- 8 (-1)
- CHA
- 10 (+0)
Nimble Escape.
The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Actions
Multiattack.
The goblin makes two attacks with its scimitar. The second attack has disadvantage.
Scimitar.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Javelin.
Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 3 (1d6) piercing damage.
Reactions
Redirect Attack.
When a creature the goblin can see targets it with an attack, the goblin chooses another goblin within 5 feet of it. The two goblins swap places, and the chosen goblin becomes the target instead.
Find this creature in the encounter builder

Source: Monster Manual (2014), p. 166 - Licenses and attribution