Goblin Boss

Small Fey (Goblinoid), Chaotic Neutral

STR
10 (+0)
DEX
15 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
8 (-1)
CHA
10 (+0)

Actions

Multiattack.

The goblin makes two attacks, using Scimitar or Shortbow in any combination.

Scimitar.

Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Slashing damage, plus 2 (1d4) Slashing damage if the attack roll had Advantage.

Shortbow.

Ranged Attack Roll: +4, range 80/320 ft. Hit: 5 (1d6 + 2) Piercing damage, plus 2 (1d4) Piercing damage if the attack roll had Advantage.

Bonus Actions

Nimble Escape.

The goblin takes the Disengage or Hide action.

Reactions

Redirect Attack.

Trigger: A creature the goblin can see makes an attack roll against it. Response: The goblin chooses a Small or Medium ally within 5 feet of itself. The goblin and that ally swap places, and the ally becomes the target of the attack instead.

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Goblin Boss

Source: Monster Manual (2025), p. 143 - Licenses and attribution