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Goblin Boss
- STR
- 10 (+0)
- DEX
- 15 (+2)
- CON
- 10 (+0)
- INT
- 10 (+0)
- WIS
- 8 (-1)
- CHA
- 10 (+0)
Actions
The goblin makes two attacks, using Scimitar or Shortbow in any combination.
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Slashing damage, plus 2 (1d4) Slashing damage if the attack roll had Advantage.
Ranged Attack Roll: +4, range 80/320 ft. Hit: 5 (1d6 + 2) Piercing damage, plus 2 (1d4) Piercing damage if the attack roll had Advantage.
Bonus Actions
The goblin takes the Disengage or Hide action.
Reactions
Trigger: A creature the goblin can see makes an attack roll against it. Response: The goblin chooses a Small or Medium ally within 5 feet of itself. The goblin and that ally swap places, and the ally becomes the target of the attack instead.
Find this creature in the encounter builder

Source: Monster Manual (2025), p. 143 - Licenses and attribution