Goblin Psi Brawler

Small Aberration (Goblinoid), Any Alignment

STR
9 (-1)
DEX
17 (+3)
CON
12 (+1)
INT
16 (+3)
WIS
15 (+2)
CHA
10 (+0)
Mental Burst.

When the goblin dies, its pent-up mental energy explodes in a psychic blast. Each creature within 5 feet of it must succeed on a DC 13 Intelligence saving throw or take 5 (2d4) psychic damage.

Mental Fortitude.

The goblin has advantage on saving throws against effects that would make it have the charmed or frightened condition.

Actions

Multiattack.

The goblin makes two Unarmed Strike attacks.

Unarmed Strike.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 3 (1d6) psychic damage.

Bonus Actions

Nimble Escape.

The goblin takes the Disengage or Hide action.

Telekinetic Shove.

The goblin targets one creature it can see within 30 feet of itself with a thrust of telekinetic force. The target must succeed on a DC 13 Strength saving throw or have the prone condition.

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Goblin Psi Brawler

Source: Phandelver and Below: The Shattered Obelisk, p. 215 - Licenses and attribution