Goblin

Small Humanoid (Goblinoid), Neutral Evil

STR
8 (-1)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
8 (-1)
CHA
8 (-1)
Nimble Escape.

The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Scimitar.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Shortbow.

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

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Goblin

Source: Monster Manual (2014), p. 166 - Licenses and attribution