Greater Zombie

Medium Undead, Neutral Evil

STR
18 (+4)
DEX
10 (+0)
CON
17 (+3)
INT
4 (-3)
WIS
6 (-2)
CHA
6 (-2)
Turn Resistance.

The zombie has advantage on saving throws against any effect that turns undead.

Undead Fortitude.

If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Multiattack.

The zombie makes two melee attacks.

Empowered Slam.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage and 7 (2d6) necrotic damage.

Find this creature in the encounter builder

Greater Zombie

Source: Tales from the Yawning Portal, p. 237 - Licenses and attribution