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Grotesque Tentacle
- STR
- 19 (+4)
- DEX
- 18 (+4)
- CON
- 16 (+3)
- INT
- 16 (+3)
- WIS
- 19 (+4)
- CHA
- 18 (+4)
Rejuvenation.
If it dies, the tentacle returns to life in 1d6 days and regains all its hit points. Only a wish spell can prevent this trait from functioning.
Actions
Bite.
Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 8 (1d8 + 4) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.
Spit Poison.
Ranged Weapon Attack: +8 to hit, range 15/30 ft., one creature. Hit: The target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.
Find this creature in the encounter builder

Source: Chains of Asmodeus, p. 78 - Licenses and attribution