Guard Captain

Small or Medium Humanoid, Neutral

STR
18 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
12 (+1)
WIS
14 (+2)
CHA
13 (+1)

Actions

Multiattack.

The guard makes two attacks, using Javelin or Longsword in any combination.

Javelin.

Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.

Longsword.

Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.

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Guard Captain

Source: Monster Manual (2025), p. 162 - Licenses and attribution