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Hadozee Warrior
- STR
- 11 (+0)
- DEX
- 16 (+3)
- CON
- 13 (+1)
- INT
- 10 (+0)
- WIS
- 13 (+1)
- CHA
- 12 (+1)
If it isn't incapacitated or wearing heavy armor, the hadozee can extend its skin membranes to move up to 5 feet horizontally for every 1 foot it descends in the air.
Actions
The hadozee makes two Shortsword attacks.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 12 (2d8 + 3) piercing damage.
Reactions
When it would take damage from a fall, the hadozee extends its skin membranes to reduce the fall's damage to 0, provided it isn't wearing heavy armor.
The hadozee halves the damage that it takes from an attack that hits it, provided it can see the attacker.
Find this creature in the encounter builder

Source: Boo's Astral Menagerie, p. 29 - Licenses and attribution