
Halog
D&D 2024 monster: Halog. Source: Chains of Asmodeus. challenge rating 7, creature type Aberration, Small size, speed 40 ft. There are few places more inhospitable than the Nine Hells, yet denizens from other places make a home even here. Not only the evil whose philosophy aligns with the devils, but simple creatures whose endurance and appetites permit them to survive the infernal realms. Often this means huge monsters strong enough to fight the native denizens, but some intruders pose a different kind of problem to the devils. Halogs seem small and weak compared to almost everything in the Nine Hells, yet they're becoming a serious nuisance across all the lower planes. Swarming Vermin Halogs are around the size of a dog, and somewhere between a rat and a dog in appearance. Individually they're unprepossessing, often bearing burns, festering pustules, scars and other marks of a harsh environment that never seems able to quite kill them. They breed with formidable speed. Pairs of halogs raise litters of twenty which can mature in just a handful of days if sufficient food is on hand. And halogs eat anything. Their digestive juices alter in composition to permit them to devour infernal flesh as easily as that of mortal creatures, along with any kind of plant matter and even minerals. Only regions that are nothing but barren rock and dust offer nothing to them. Extraplanar Adaptations Individually, halogs are weak, but as a species they're fearsomely hardy. Halogs seldom thrive in regions not requiring their unique adaptability, because of greater competition from other creatures. The hostile conditions of the lower planes mean that regular vermin and predators are lacking, leaving them their niche. The secret of the halogs' success is that the harsher their environment, the more they prosper. Whether heat, cold, acid, poison, or even pure necrotic energy-if it doesn't kill them outright then they swiftly adapt to feed off it. Halogs live among the flames of Phlegeth...