Harengon Sniper

Medium Humanoid, Any Alignment

STR
10 (+0)
DEX
17 (+3)
CON
11 (+0)
INT
10 (+0)
WIS
13 (+1)
CHA
10 (+0)
Standing Leap.

The harengon's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Club.

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Light Crossbow.

Ranged Weapon Attack: +5 to hit (the target gains no benefit from less than total cover), range 320 ft., one target. Hit: 7 (1d8 + 3) piercing damage. Immediately after making this attack, the harengon can use the Hide action.

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Harengon Sniper

Source: The Wild Beyond the Witchlight, p. 235 - Licenses and attribution