Helmed Horror

Medium Construct, Unaligned

STR
18 (+4)
DEX
13 (+1)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Magic Resistance.

The helmed horror has advantage on saving throws against spells and other magical effects.

Spell Immunity.

The helmed horror is immune to three spells chosen by its creator. Typical immunities include fireball, heat metal, and lightning bolt.

Actions

Multiattack.

The helmed horror makes two longsword attacks.

Longsword.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.

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Helmed Horror

Source: Monster Manual (2014), p. 183 - Licenses and attribution