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Hobgoblin Warlord
- STR
- 17 (+3)
- DEX
- 14 (+2)
- CON
- 16 (+3)
- INT
- 14 (+2)
- WIS
- 11 (+0)
- CHA
- 15 (+2)
While in a 30-foot Emanation originating from the hobgoblin, the hobgoblin and its allies have Advantage on attack rolls and saving throws, provided the hobgoblin doesn't have the Incapacitated condition.
Actions
The hobgoblin makes three attacks, using Javelin or Longsword in any combination.
Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 11 (2d6 + 4) Piercing damage, and the target's Speed decreases by 10 feet until the start of the hobgoblin's next turn.
Melee Attack Roll: +6, reach 5 ft. Hit: 12 (2d8 + 3) Slashing damage.
Reactions
Trigger: The hobgoblin is hit by a melee attack roll while holding a weapon. Response: The hobgoblin adds 3 to its AC against that attack, possibly causing it to miss.
Find this creature in the encounter builder

Source: Monster Manual (2025), p. 171 - Licenses and attribution