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Icewind Kobold Zombie
- STR
- 8 (-1)
- DEX
- 6 (-2)
- CON
- 16 (+3)
- INT
- 3 (-4)
- WIS
- 6 (-2)
- CHA
- 3 (-4)
Undead Fortitude.
If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Unusual Nature.
The zombie doesn't require air, food, drink, or sleep.
Actions
Javelin.
Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) piercing damage.
Find this creature in the encounter builder

Source: Icewind Dale: Rime of the Frostmaiden, p. 297 - Licenses and attribution