
Incarnation of Transience
D&D 2024 monster: Incarnation of Transience. Source: Lorwyn: First Light. challenge rating 7, creature type Fey, Huge size, speed 40 ft., swim 40 ft. The incarnations of transience represent all that is fleeting or ephemeral. Despite their apparent bulk, these incarnations are actually ephemeral beings with only a spectral existence in material reality. Each incarnation resembles a saurian behemoth with an axolotl face, a many-frilled tail, and a hulking back covered in bright-orange pustules. In Lorwyn, transience incarnations embody the changing of seasons and the flowing of rivers. In Shadowmoor, these incarnations embody disease passing through its hosts, or the susurration of fallen leaves blowing through an empty village. Incarnations of Nature Incarnations of nature embody abstract ideas such as curiosity, relief, or terror. Incarnations of nature are beyond the ken of most mortal beings-untamable, primal, and awe inspiring. In the realm of Lorwyn-Shadowmoor, these beings take the forms of chimeric behemoths that combine the features of three or more creatures. In Lorwyn, incarnations of nature often embody positive, exhilarating emotions. In Shadowmoor, they often manifest dour, violent impulses. An incarnation of nature that wanders from Lorwyn to Shadowmoor or vice versa retains its core identity but might transform physically. An incarnation of hope in Lorwyn, for example, might resemble a giant dove with a lizard's tail and leonine legs; in Shadowmoor, this same being might instead resemble a giant crow with a rattlesnake's tail, its leonine legs stained with blood. Fey Huge 40 ft., swim 40 ft.