Inquisitor of the Tome

Small or Medium Humanoid, Lawful Neutral

STR
10 (+0)
DEX
12 (+1)
CON
12 (+1)
INT
19 (+4)
WIS
16 (+3)
CHA
15 (+2)
Spellcasting.

The inquisitor casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 15):

At will: Detect Magic, Dispel Magic, Mage Armor (included in AC), Mage Hand (the hand is Invisible), Sending

1/day each: Otiluke's Resilient Sphere, Telekinesis

Actions

Multiattack.

The inquisitor makes three Force Blade attacks. It can replace one attack with a use of Spellcasting to cast Otiluke's Resilient Sphere or Telekinesis if available.

Force Blade.

Melee or Ranged Attack Roll: +7, reach 5 ft. or range 120 ft. Hit: 22 (4d8 + 4) Force damage. If the target is a Large or smaller creature, it is pushed up to 10 feet straight away from the inquisitor.

Bonus Actions

Implode (Recharge 4-6).

Dexterity Saving Throw: DC 15, each creature in a 20-foot-radius Sphere centered on a point the inquisitor can see within 120 feet. Failure: 27 (6d8) Force damage, and the target has the Prone condition and is pulled up to 20 feet straight toward the Sphere's center. Success: Half damage only.

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Inquisitor of the Tome

Source: Ravenloft: The Horrors Within, p. 273 - Licenses and attribution