Failed to load data. Try again
Irvan Wastewalker (Tier 3)
- STR
- 10 (+0)
- DEX
- 20 (+5)
- CON
- 14 (+2)
- INT
- 16 (+3)
- WIS
- 16 (+3)
- CHA
- 16 (+3)
If damage reduces Irvan to 0 hit points, he can make a Constitution saving throw with a DC equal to 5 + the damage taken. On a successful save, Irvan drops to 1 hit point instead.
Irvan wears gloves of swimming and climbing and wields a ruidium shortsword (see appendix B). If Irvan rolls a 1 on an attack roll made with the shortsword, he must succeed on a DC 20 Charisma saving throw or gain 1 level of exhaustion.
In addition, Irvan has a magical prosthetic arm. While the arm is attached to him, it functions the same as the body part it is replacing. Irvan can attach or detach the arm as an action, and it can't be removed by anyone else.
Actions
Irvan makes one Dagger attack and two Ruidium Shortsword attacks.
Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage plus 17 (5d6) poison damage.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage plus 7 (2d6) psychic damage.
Find this creature in the encounter builder
.webp)
Source: Critical Role: Call of the Netherdeep, p. 194 - Licenses and attribution