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Jackal
- STR
- 8 (-1)
- DEX
- 15 (+2)
- CON
- 11 (+0)
- INT
- 3 (-4)
- WIS
- 12 (+1)
- CHA
- 6 (-2)
Keen Hearing and Smell.
The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics.
The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite.
Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.
Find this creature in the encounter builder

Source: Monster Manual (2014), p. 331 - Licenses and attribution