Jacko

Small Humanoid (Halfling), Chaotic Neutral

STR
10 (+0)
DEX
16 (+3)
CON
10 (+0)
INT
12 (+1)
WIS
14 (+2)
CHA
16 (+3)
Quick Disguise.

Jacko spends 1 minute to disguise himself as a different Humanoid of approximately his height and weight. While Jacko is disguised, a creature that takes the Study action to inspect Jacko's appearance can make a DC 13 Intelligence (Investigation) check, discerning his disguise on a successful check.

Actions

Multiattack.

Jacko makes two Poison Dagger attacks.

Poison Dagger.

Melee or Ranged Attack Roll: +5, reach 5 ft. or range 20/60 ft. Hit: 5 (1d4 + 3) Piercing damage plus 3 (1d6) Poison damage.

Bonus Actions

Cunning Action.

Jacko takes the Dash, Disengage, or Hide action.

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Jacko

Source: Heroes of the Borderlands, p. 11 - Licenses and attribution