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Jacko
- STR
- 10 (+0)
- DEX
- 16 (+3)
- CON
- 10 (+0)
- INT
- 12 (+1)
- WIS
- 14 (+2)
- CHA
- 16 (+3)
Quick Disguise.
Jacko spends 1 minute to disguise himself as a different Humanoid of approximately his height and weight. While Jacko is disguised, a creature that takes the Study action to inspect Jacko's appearance can make a DC 13 Intelligence (Investigation) check, discerning his disguise on a successful check.
Actions
Multiattack.
Jacko makes two Poison Dagger attacks.
Poison Dagger.
Melee or Ranged Attack Roll: +5, reach 5 ft. or range 20/60 ft. Hit: 5 (1d4 + 3) Piercing damage plus 3 (1d6) Poison damage.
Bonus Actions
Cunning Action.
Jacko takes the Dash, Disengage, or Hide action.
Find this creature in the encounter builder

Source: Heroes of the Borderlands, p. 11 - Licenses and attribution