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Jade Tigress
- STR
- 18 (+4)
- DEX
- 14 (+2)
- CON
- 15 (+2)
- INT
- 11 (+0)
- WIS
- 16 (+3)
- CHA
- 11 (+0)
While Jade Tigress is wearing no armor and wielding no shield, her AC includes her Wisdom modifier.
Actions
Jade Tigress makes three attacks.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) force damage, and if the target is a creature, it must succeed on a DC 15 Constitution saving throw or be stunned until the end of Jade Tigress's next turn.
Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 7 (3d4) poison damage, and the target must succeed on a DC 15 Constitution saving throw or gain 1 level of exhaustion.
Jade Tigress regains 2d8 + 2 hit points, and all levels of exhaustion end on her.
Bonus Actions
Jade Tigress takes the Disengage or Hide action.
Reactions
In response to being hit by a ranged weapon attack, Jade Tigress deflects the missile. The damage she takes from the attack is reduced by 1d10 + 9. If the damage is reduced to 0, Jade Tigress catches the missile if it's small enough to hold in one hand and Jade Tigress has a hand free.
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Source: Candlekeep Mysteries, p. 166 - Licenses and attribution