Jenevere

Large Celestial, Lawful Good

STR
18 (+4)
DEX
22 (+6)
CON
26 (+8)
INT
18 (+4)
WIS
20 (+5)
CHA
24 (+7)
Magic Resistance.

Jenevere has advantage on saving throws against spells and other magical effects.

Spellcasting.

Jenevere casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 21):

At will: Bless, Detect Evil and Good

1/day: Foresight

2/day each: Commune, Heal, Legend Lore, Raise Dead, Scrying

Actions

Multiattack.

Jenevere makes three Radiant Touch attacks.

Radiant Touch.

Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 33 (6d8 + 6) radiant damage.

Forgiveness (2/Day).

Jenevere selects a target within 10 feet. The target is freed from any curse, disease, poison, blindness, or deafness. If the target is a Fiend, it must succeed on a DC 21 saving throw or have disadvantage on all attack rolls for 24 hours.

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Jenevere

Source: Chains of Asmodeus, p. 264 - Licenses and attribution