Jingle Jangle

Small Humanoid (Goblinoid), Chaotic Good

STR
8 (-1)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
8 (-1)
CHA
8 (-1)
Nimble Escape.

Jingle Jangle can take the Disengage or Hide action as a bonus action on each of her turns.

Actions

Flail of Locks.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (3d4) bludgeoning damage.

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Jingle Jangle

Source: The Wild Beyond the Witchlight, p. 70 - Licenses and attribution