Kindori

Gargantuan Celestial, Unaligned

STR
25 (+7)
DEX
7 (-2)
CON
17 (+3)
INT
6 (-2)
WIS
14 (+2)
CHA
7 (-2)
Unusual Nature.

The kindori doesn't require food, drink, or air.

Actions

Tail.

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 23 (3d10 + 7) bludgeoning damage.

Bonus Actions

Flashing Eyes (Recharge 6).

The kindori emits bright light in a 120-foot cone. Each creature in the cone must succeed on a DC 14 Wisdom saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Find this creature in the encounter builder

Kindori

Source: Boo's Astral Menagerie, p. 31 - Licenses and attribution