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Knight of Eldraine
- STR
- 16 (+3)
- DEX
- 12 (+1)
- CON
- 14 (+2)
- INT
- 13 (+1)
- WIS
- 11 (+0)
- CHA
- 13 (+1)
The knight has one of the following traits, depending on the court it serves:
- Courage (Embereth).
The knight has advantage on Wisdom checks and Wisdom saving throws.
- Knowledge (Vantress).
The knight has advantage on Intelligence checks and Intelligence saving throws.
- Loyalty (Ardenvale).
The knight has advantage on Charisma checks and Charisma saving throws.
- Persistence (Locthwain).
The knight has advantage on Constitution saving throws.
- Strength (Garenbrig).
The knight has advantage on Strength checks and Strength saving throws.
Actions
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) piercing damage plus 9 (2d8) radiant damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands, plus 9 (2d8) radiant damage.
Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage plus 9 (2d8) radiant damage.
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Source: Monstrous Compendium Volume 4: Eldraine Creatures - Licenses and attribution