Failed to load data. Try again
Kraken Priest
- STR
- 12 (+1)
- DEX
- 10 (+0)
- CON
- 16 (+3)
- INT
- 10 (+0)
- WIS
- 15 (+2)
- CHA
- 14 (+2)
The priest can breathe air and water.
The priest casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 13):
At will: command, create or destroy water
1/day: Evard's black tentacles
3/day each: control water, darkness, water breathing, water walk
Actions
The priest makes two Thunderous Touch or Thunderbolt attacks.
Melee Spell Attack: +5 to hit, reach 5 ft., one target. Hit: 27 (5d10) thunder damage.
Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 11 (2d10) lightning damage plus 11 (2d10) thunder damage, and the target is knocked prone.
A kraken speaks through the priest with a thunderous voice audible within 300 feet. Creatures of the priest's choice that can hear the kraken's words (which are spoken in Abyssal, Infernal, or Primordial) must succeed on a DC 14 Wisdom saving throw or be frightened of the priest for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Find this creature in the encounter builder

Source: Mordenkainen Presents: Monsters of the Multiverse, p. 167 - Licenses and attribution