Kraul Warrior

Medium Humanoid (Kraul), Neutral Evil

STR
15 (+2)
DEX
12 (+1)
CON
13 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
8 (-1)
Hive Mind.

The kraul is immune to the charmed and frightened conditions while within 30 feet of at least one other kraul.

Pack Tactics.

The kraul has advantage on an attack roll against a creature if at least one of the kraul's allies is within 5 feet of the creature and the ally isn't incapacitated.

Spider Climb.

The kraul can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Spear.

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

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Kraul Warrior

Source: Guildmasters' Guide to Ravnica, p. 213 - Licenses and attribution