Krenko

Small Humanoid (Goblinoid), Neutral Evil

STR
10 (+0)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
8 (-1)
CHA
14 (+2)
Nimble Escape.

Krenko can take the Disengage or Hide action as a bonus action on each of his turns.

Actions

Multiattack.

Krenko makes two attacks with his scimitar.

Scimitar.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage plus 2 (1d4) poison damage..

Light Crossbow.

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Reactions

Redirect Attack.

When a creature Krenko can see targets him with an attack, Krenko chooses another goblin within 5 feet of him. The two goblins swap places, and the chosen goblin becomes the target instead.

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Krenko

Source: Krenko's Way, p. 168 - Licenses and attribution