Kuo-toa Whip

Medium Aberration, Neutral Evil

STR
14 (+2)
DEX
10 (+0)
CON
14 (+2)
INT
12 (+1)
WIS
14 (+2)
CHA
11 (+0)
Amphibious.

The kuo-toa can breathe air and water.

Sunlight Sensitivity.

While in sunlight, the kuo-toa has Disadvantage on ability checks and attack rolls.

Shield of Faith (2/Day).

The kuo-toa casts Shield of Faith, using Wisdom as the spellcasting ability.

2/day: Shield of Faith

Actions

Pincer Staff.

Melee Attack Roll: +4, reach 10 ft. Hit: 9 (2d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). Until the grapple ends, the kuo-toa can't make Pincer Staff attacks.

Conjure Slimy Glob.

Ranged Attack Roll: +4, range 60 ft. Hit: 9 (3d4 + 2) Acid damage.

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Kuo-toa Whip

Source: Monster Manual (2025), p. 190 - Licenses and attribution