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Kuo-toa Whip
- STR
- 14 (+2)
- DEX
- 10 (+0)
- CON
- 14 (+2)
- INT
- 12 (+1)
- WIS
- 14 (+2)
- CHA
- 11 (+0)
Amphibious.
The kuo-toa can breathe air and water.
Sunlight Sensitivity.
While in sunlight, the kuo-toa has Disadvantage on ability checks and attack rolls.
Shield of Faith (2/Day).
The kuo-toa casts Shield of Faith, using Wisdom as the spellcasting ability.
2/day: Shield of Faith
Actions
Pincer Staff.
Melee Attack Roll: +4, reach 10 ft. Hit: 9 (2d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). Until the grapple ends, the kuo-toa can't make Pincer Staff attacks.
Conjure Slimy Glob.
Ranged Attack Roll: +4, range 60 ft. Hit: 9 (3d4 + 2) Acid damage.
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Source: Monster Manual (2025), p. 190 - Licenses and attribution