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Lamia
- STR
- 16 (+3)
- DEX
- 13 (+1)
- CON
- 15 (+2)
- INT
- 14 (+2)
- WIS
- 15 (+2)
- CHA
- 16 (+3)
The lamia's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components.
At will: disguise self (any humanoid form), major image
1/day: geas
3/day each: charm person, mirror image, scrying, suggestion
Actions
The lamia makes two attacks: one with its claws and one with its dagger or Intoxicating Touch.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Melee Spell Attack: +5 to hit, reach 5 ft., one creature. Hit: The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Wisdom saving throws and all ability checks.
Find this creature in the encounter builder

Source: Monster Manual (2014), p. 201 - Licenses and attribution