Lemure

Medium Fiend (Devil), Lawful Evil

STR
10 (+0)
DEX
5 (-3)
CON
11 (+0)
INT
1 (-5)
WIS
11 (+0)
CHA
3 (-4)
Hellish Restoration.

If the lemure dies in the Nine Hells, it revives with all its Hit Points in 1d10 days unless it is killed by a creature under the effects of a Bless spell or its remains are sprinkled with Holy Water.

Actions

Vile Slime.

Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Poison damage.

Find this creature in the encounter builder

Lemure

Source: Monster Manual (2025), p. 194 - Licenses and attribution