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Liondrake
- STR
- 19 (+4)
- DEX
- 15 (+2)
- CON
- 17 (+3)
- INT
- 6 (-2)
- WIS
- 12 (+1)
- CHA
- 12 (+1)
Actions
The liondrake makes one Bite attack and two Claw attacks.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
The liondrake lets out a terrifying roar audible out to 300 feet. Any creature within 30 feet of the liondrake that can hear its roar must succeed on a DC 14 Wisdom saving throw or be frightened of the liondrake for 1 minute. A creature that fails the save by 5 or more is also paralyzed for the same duration. A creature can repeat the saving throw at the end of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to this liondrake's Blood-Chilling Roar for the next 24 hours.
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Source: Fizban's Treasury of Dragons, p. 207 - Licenses and attribution