Living Blade of Disaster

Small Construct, Chaotic Evil

STR
10 (+0)
DEX
16 (+3)
CON
19 (+4)
INT
6 (-2)
WIS
10 (+0)
CHA
3 (-4)
Magic Resistance.

The living spell has advantage on saving throws against spells and other magical effects.

Unfettered.

The living spell can move through any barrier, even a wall of magical force.

Unusual Nature.

The living spell doesn't require air, food, drink, or sleep.

Actions

Force Blade.

Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 26 (4d12) force damage, unless the living spell rolled an 18 or higher on the d20 for the attack, in which case the attack is a critical hit that deals 78 (12d12) force damage instead.

Reactions

Preemptive Strike.

The living spell makes a melee attack against a creature that starts its turn within 5 feet of the living spell.

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Living Blade of Disaster

Source: Icewind Dale: Rime of the Frostmaiden, p. 299 - Licenses and attribution