Living Burning Hands

Medium Construct, Unaligned

STR
10 (+0)
DEX
12 (+1)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
6 (-2)
Amorphous.

The living spell can move through a space as narrow as 1 inch wide without squeezing.

Magic Resistance.

The living spell has advantage on saving throws against spells and other magical effects.

Actions

Magical Strike.

Melee Spell Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) fire damage.

Spell Mimicry (Recharge 5-6).

The living spell unleashes a thin sheet of flames in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.

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Living Burning Hands

Source: Eberron: Rising from the Last War, p. 298 - Licenses and attribution