Living Iron Statue

Medium Construct, Unaligned

STR
16 (+3)
DEX
14 (+2)
CON
18 (+4)
INT
6 (-2)
WIS
10 (+0)
CHA
5 (-3)
Immutable Form.

The statue is immune to any spell or effect that would alter its form.

Actions

Multiattack.

The statue makes two attacks: one with its blade and one with its hammer.

Blade.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Hammer.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage, and the target is knocked prone.

Whirl (Recharge 5-6).

The statue can use its action to spin at the waist, targeting creatures of its choice within 10 feet of it. Each target must make a DC 13 Dexterity saving throw, taking 19 (3d10 + 3) bludgeoning damage on a failed save, or half as much damage on a successful one.

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Living Iron Statue

Source: Ghosts of Saltmarsh, p. 241 - Licenses and attribution