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Lizardfolk Geomancer
- STR
- 15 (+2)
- DEX
- 10 (+0)
- CON
- 13 (+1)
- INT
- 10 (+0)
- WIS
- 15 (+2)
- CHA
- 8 (-1)
The lizardfolk casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 12):
At will: Elementalism
1/day each: Meld into Stone, Speak with Plants, Spike Growth
Actions
The lizardfolk makes two Earth Burst attacks.
Melee or Ranged Attack Roll: +4, reach 5 ft. or range 60 ft. Hit: 9 (2d6 + 2) Bludgeoning damage.
Constitution Saving Throw: DC 12, each creature in a 20-foot-radius, 40-foot-high Cylinder centered on a point the lizardfolk can see within 60 feet. Failure: 15 (6d4) Bludgeoning damage, and the target has the Prone condition. Success: Half damage only.
Find this creature in the encounter builder

Source: Monster Manual (2025), p. 197 - Licenses and attribution