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Male Steeder
- STR
- 15 (+2)
- DEX
- 12 (+1)
- CON
- 14 (+2)
- INT
- 2 (-4)
- WIS
- 10 (+0)
- CHA
- 3 (-4)
Extraordinary Leap.
The distance of the steeder's long jumps is tripled; every foot of its walking speed that it spends on the jump allows it to jump 3 feet.
Spider Climb.
The steeder can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage.
Sticky Leg.
Melee Weapon Attack: +4 to hit, reach 5 ft., one Small or Tiny creature. Hit: The target is stuck to the steeder's leg and grappled (escape DC 12). The steeder can have only one creature grappled at a time.
Find this creature in the encounter builder

Source: Mordenkainen Presents: Monsters of the Multiverse, p. 231 - Licenses and attribution