Maude

Medium Humanoid (Goblinoid), Chaotic Evil

STR
17 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
11 (+0)
WIS
12 (+1)
CHA
11 (+0)
Brute.

A melee weapon deals one extra die of its damage when Maude hits with it (included in the attack).

Surprise Attack.

If Maude surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Heart of Hruggek.

Maude has advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep.

Actions

Multiattack.

Maude makes two melee attacks.

Morningstar.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 3) piercing damage.

Javelin.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 3) piercing damage in melee or 5 (1d6 + 3) piercing damage at range.

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Maude

Source: NERDS Restoring Harmony: Adventure Together, p. 12 - Licenses and attribution