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Meloon Wardragon
- STR
- 20 (+5)
- DEX
- 15 (+2)
- CON
- 14 (+2)
- INT
- 10 (+0)
- WIS
- 14 (+2)
- CHA
- 15 (+2)
Special Equipment.
Meloon wields Azuredge but can't attune to it, and thus gains none of its benefits.
Indomitable (2/Day).
Meloon can reroll a saving throw that he fails. He must use the new roll.
Second Wind (Recharges after a Short or Long Rest).
As a bonus action, Meloon can regain 20 hit points.
Actions
Multiattack.
Meloon makes four attacks with Azuredge.
Azuredge.
Melee Attack Roll: +9 to hit, reach 5 ft., one target. Hit: 11 (1d12 + 5) slashing damage.
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Source: Waterdeep: Dragon Heist, p. 210 - Licenses and attribution