Meloon Wardragon

Medium Humanoid (Human), Lawful Evil

STR
20 (+5)
DEX
15 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
14 (+2)
CHA
15 (+2)
Special Equipment.

Meloon wields Azuredge but can't attune to it, and thus gains none of its benefits.

Indomitable (2/Day).

Meloon can reroll a saving throw that he fails. He must use the new roll.

Second Wind (Recharges after a Short or Long Rest).

As a bonus action, Meloon can regain 20 hit points.

Actions

Multiattack.

Meloon makes four attacks with Azuredge.

Azuredge.

Melee Attack Roll: +9 to hit, reach 5 ft., one target. Hit: 11 (1d12 + 5) slashing damage.

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Meloon Wardragon

Source: Waterdeep: Dragon Heist, p. 210 - Licenses and attribution