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Merfolk Salvager
- STR
- 12 (+1)
- DEX
- 14 (+2)
- CON
- 12 (+1)
- INT
- 11 (+0)
- WIS
- 10 (+0)
- CHA
- 13 (+1)
Amphibious.
The salvager can breathe air and water.
Actions
Multiattack.
The salvager makes two attacks with its coral rapier.
Coral Rapier.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Inject Toxin (2/Day).
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage, and the creature must succeed on a DC 12 Constitution saving throw or be paralyzed until the end of its next turn.
Find this creature in the encounter builder

Source: Ghosts of Saltmarsh, p. 244 - Licenses and attribution