Merfolk Skirmisher

Medium Elemental, Neutral

STR
10 (+0)
DEX
13 (+1)
CON
12 (+1)
INT
11 (+0)
WIS
14 (+2)
CHA
12 (+1)
Amphibious.

The merfolk can breathe air and water.

Actions

Ocean Spear.

Melee or Ranged Attack Roll: +2, reach 5 ft. or range 20/60 ft. Hit: 3 (1d6) Piercing damage plus 2 (1d4) Cold damage. If the target is a creature, its Speed decreases by 10 feet until the end of its next turn. The spear magically returns to the merfolk's hand immediately after a ranged attack.

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Merfolk Skirmisher

Source: Monster Manual (2025), p. 209 - Licenses and attribution