Merregon

Medium Fiend (Devil), Lawful Evil

STR
18 (+4)
DEX
14 (+2)
CON
17 (+3)
INT
6 (-2)
WIS
12 (+1)
CHA
8 (-1)
Devil's Sight.

Magical darkness doesn't impede the merregon's darkvision.

Magic Resistance.

The merregon has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The merregon makes three Halberd attacks.

Halberd.

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) slashing damage.

Heavy Crossbow.

Ranged Weapon Attack: +4 to hit, range 100/400 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

Reactions

Loyal Bodyguard.

When another Fiend within 5 feet of the merregon is hit by an attack roll, the merregon causes itself to be hit instead.

Find this creature in the encounter builder

Merregon

Source: Mordenkainen Presents: Monsters of the Multiverse, p. 179 - Licenses and attribution