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Merrow Doublespeaker
- STR
- 18 (+4)
- DEX
- 17 (+3)
- CON
- 16 (+3)
- INT
- 12 (+1)
- WIS
- 13 (+1)
- CHA
- 16 (+3)
Amphibious.
The merrow can breathe air and water.
Mimicry.
The merrow can mimic voices and animal sounds. A creature that hears the mimicries can tell they are imitations with a successful DC 15 Wisdom (Insight) check.
Spellcasting.
The merrow casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 13):
At will: Command, Mage Hand, Minor Illusion
Actions
Multiattack.
The merrow makes three Spined Tail attacks. It can replace one of these attacks with a use of Spellcasting to cast Command.
Spined Tail.
Melee or Ranged Attack Roll: +6, reach 5 ft. or range 20/60 ft. Hit: 14 (3d6 + 4) Piercing damage.
Find this creature in the encounter builder

Source: Lorwyn: First Light - Licenses and attribution