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Merrow Haranguer
- STR
- 18 (+4)
- DEX
- 18 (+4)
- CON
- 16 (+3)
- INT
- 14 (+2)
- WIS
- 15 (+2)
- CHA
- 19 (+4)
Amphibious.
The merrow can breathe air and water.
Actions
Multiattack.
The merrow makes three attacks, using Coral Scepter and Poisoned Longbow in any combination.
Coral Scepter.
Melee Attack Roll: +7, reach 5 ft. Hit: 14 (2d10 + 4) Bludgeoning damage.
Poisoned Longbow.
Ranged Attack Roll: +7, range 150/600 ft. Hit: 8 (1d8 + 4) Piercing damage plus 7 (2d6) Poison damage.
Invective.
Wisdom Saving Throw: DC 15, up to three creatures the merrow can see within 60 feet. Failure: 14 (4d6) Psychic damage, and the creature has Disadvantage on its next attack roll before the end of the merrow's next turn. Success: Half damage only.
Find this creature in the encounter builder

Source: Lorwyn: First Light - Licenses and attribution