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Merrow
- STR
- 18 (+4)
- DEX
- 15 (+2)
- CON
- 15 (+2)
- INT
- 8 (-1)
- WIS
- 10 (+0)
- CHA
- 9 (-1)
Amphibious.
The merrow can breathe air and water.
Actions
Multiattack.
The merrow makes two attacks, using Bite, Claw, or Harpoon in any combination.
Bite.
Melee Attack Roll: +6, reach 5 ft. Hit: 6 (1d4 + 4) Piercing damage, and the target has the Poisoned condition until the end of the merrow's next turn.
Claw.
Melee Attack Roll: +6, reach 5 ft. Hit: 9 (2d4 + 4) Slashing damage.
Harpoon.
Melee or Ranged Attack Roll: +6, reach 5 ft. or range 20/60 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature, the merrow pulls the target up to 15 feet straight toward itself.
Find this creature in the encounter builder

Source: Monster Manual (2025), p. 210 - Licenses and attribution