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Minotaur Archaeologist
- STR
- 12 (+1)
- DEX
- 10 (+0)
- CON
- 11 (+0)
- INT
- 13 (+1)
- WIS
- 12 (+1)
- CHA
- 10 (+0)
Labyrinthine Recall.
The minotaur can perfectly recall any path it has traveled.
Actions
Gore.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the minotaur moved at least 10 feet straight toward the target immediately before it hit, the target takes an extra 3 (1d6) piercing damage, and if the target is a Large or smaller creature, it must succeed on a DC 11 Strength saving throw or be pushed up to 10 feet from the minotaur and have the prone condition.
Find this creature in the encounter builder

Source: The Book of Many Things, p. 126 - Licenses and attribution